Marvel Rivals’ resident chaos‑gremlin is a long‑range spam specialist who turns every wall, ceiling, and cart into a damage‑bounce pad. Burst Acorn pellets ricochet across geometry, letting Squirrel Girl rain AoE explosions from angles no other Duelist can exploit. Land a charged Squirrel Blockade to imprison a tank, then pop Mammal Bond for an instant reload and follow‑up trap or a towering Tail Bounce to claim high ground. She excels at objective siege, choke denial, and payload zoning—just beware dive heroes who breach your back‑line when Tail Bounce is on cooldown.
Who Is Squirrel Girl?
Squirrel Girl, aka Doreen Green, made her debut in Marvel Super-Heroes #8 (1991), created by Will Murray and Steve Ditko. Originally designed as a humorous, lighthearted character, she quickly gained a devoted fanbase and evolved into one of Marvel’s most unconventional yet surprisingly overpowered heroes.
Born with squirrel-like abilities and an uncanny knack for defeating villains, Doreen always believed in using her powers for good. While many dismissed her at first, she proved time and time again that optimism and determination can overcome even the most powerful foes.

Squirrel Girl Strengths & Weaknesses in Marvel Rivals
Strengths
- Ricochet spam: Burst Acorns bounce twice, blanketing objectives without exposing yourself.
- Crowd control trap: Charged Squirrel Blockade roots Vanguards for easy focus fire.
- On‑demand mobility: Tail Bounce grants vertical escape + CC immunity.
Weaknesses
- No self‑sustain: 275 HP and zero healing—punished hard by dive.
- Damage fall‑off: Burst Acorns lose punch past 35 m.
- Predictable ult: Squirrel Tsunami hugs the ground; elevated enemies dodge easily.
Squirrel Girl’s Powers and Abilities in Marvel Rivals
Primary – Burst Acorn
Input: LMB
Damage: (AoE on impact or after 2 bounces)
Notes: Projectile arcs; two bounces maximum. Great for blind spam.
Tips:
- Bank shots off ceilings onto high‑ground snipers
- Pre‑fire choke points to soften pushes
Secondary – Squirrel Blockade
Input: EMB
Damage: 35 + imprison 1.5 s
Cooldown: 8s (charge to widen arc)
Tips:
- Charge vs tanks
- Flick‑fire uncharged to finish low HP targets.
- Mammal Bond resets this, so plan double traps.
Mobility – Tail Bounce
Input: SHIFT
Effect: Launch upward 3× jump height; brief CC immunity
Cooldown: 8s
Tips:
- Bounce → Burst Acorn mid‑air for surprise angles
- Hold one charge until after the ultimate to reposition.
Ability – Mammal Bond
Input: E
Effect: Instant reload + next Blockade or Tail Bounce ignores cooldown
Cooldown: 12s
Tips:
- Use after first Blockade: trap → Bond → trap again; or Bond → double‑Bounce to out‑climb hitscan.
Ultimate – Unbeatable Squirrel Tsunami
Input: Q
Damage: 150 per hit over 10 s
Energy: 2800
Tips:
- Fire Tsunami down lanes or into narrow rooms because it bounces off walls and seeks targets.

Squirrel Girl's Combos & Tech in Marvel Rivals
Double Trap
Blockade (charged) → Mammal Bond → Blockade (quick) → Burst Acorn spam
PC: RMB(hold) → R → RMB → LMB×4
Xbox: LT(hold) → Y → LT → RT×4
PlayStation: L2(hold) → △ → L2 → R2×4
High‑Ground Bombard
Tail Bounce → Burst Acorn ×6 (air) → Blockade (falling)
PC: Shift → LMB×6 → RMB
Xbox: LB → RT×6 → LT
PlayStation: L1 → R2×6 → L2
Root‑and‑Rain
Blockade → Burst Acorn ×4 → Tail Bounce retreat
PC: RMB → LMB×4 → Shift
Xbox: LT → RT×4 → LB
PlayStation: L2 → R2×4 → L1
Ultimate Sweep
Mammal Bond → Tsunami → Tail Bounce follow‑up
PC: R → Q → Shift
Xbox: Y → LS+RS → LB
PlayStation: △ → L3+R3 → L1

Squirrel Girl's Match‑Ups & Counters in Marvel Rivals
Strongest Against
- Objective‑anchored Vanguards (e.g., Magneto, Groot).
- Low‑mobility supports (Luna Snow, Cloak & Dagger).
Synergizes With
- Spider‑Man – Webbed Acorn team‑up roots clusters for dual burst.
- Storm – vertical control + bounce spam from above.
- Punisher – finishes targets trapped by Blockade.
Weakest Against
- Dive duelists (Wolverine, Black Panther) who punish stationary spam.
- Hitscan snipers (Hawkeye, Iron Man) if Squirrel Girl lingers mid lane.

Ideal Maps for Squirrel Girl in Marvel Rivals
Map Bullets
- Krakoa Domination – tight jungle corridors amplify ricochet damage.
- Midtown – Empire of Eternal Night – ceiling bounces harass high ground.
- Asgard – Yggdrasill – root defenders off the bridge; Bounce to tree‑top perches.
Positioning & Routes
Hold off‑angles that let Acorns arc into frontlines; retreat via Tail Bounce onto rooftops and keep bombarding.
Team Strategy
Communicate Blockade traps—ping the imprisoned tank so DPS collapse. Save Mammal Bond for emergency double Bounce if enemy divers breach.
Objective Play
Spam Acorns onto payload; Tsunami down escort lanes forces enemy splits or full retreat. Rotate with Bounce to control health packs.
Squirrel Girl’s Story in Marvel Rivals
After the Timestream Entanglement plunged New York City into eternal night, Squirrel Girl led her squirrel army in a battle to reclaim Central Park from Dracula’s growing vampire horde. During their fight, her best friend Tippy-Toe discovered a massive, injured squirrel that crash-landed in the park. Introducing herself as Ratatoskr, the legendary Asgardian messenger of Yggdrasil, she revealed that Dracula and a masked sorcerer had ripped her from her home because her enchanted horn held the power to end the vampire king’s reign. Before Squirrel Girl could fully process the revelation, Dracula himself emerged, leading a second, larger wave of vampires intent on capturing Ratatoskr.
As the battle escalated, Dracula used his dark powers to turn Squirrel Girl’s squirrel allies against her, leaving her helpless against the oncoming horde. Just as all seemed lost, Iron Man and Moon Knight arrived, blasting back the undead attackers and saving Squirrel Girl and Tippy-Toe. However, in the chaos, Dracula vanished with Ratatoskr, leaving Squirrel Girl devastated. Forced to retreat to Avengers Tower, she could only watch as her squirrel army, her city, and her newfound ally faded from view. For the first time, the unbeatable Squirrel Girl had suffered a loss—but she knew the fight was far from over.

Essential Squirrel Girl Comics
- The Unbeatable Squirrel Girl Vol. 1 (2015) – Her first solo series, where she defies the doubters against her superhero prowess.
- Squirrel Girl Beats Up the Marvel Universe! OGN (2016).
- Great Lakes Avengers #1‑4 – Her debut on the comedy team‑up series.
- New Avengers (2013) #7‑10 – Doreen plays nanny to Luke Cage & Jessica Jones’ baby.
- Marvel Rising (2018)
Squirrel Girl in Marvel Rivals TL;DR
- Long‑range AoE spam via bouncing Burst Acorns.
- Charged Blockade roots tanks—follow with Acorn burst.
- Mammal Bond grants instant reload + free Blockade/Bounce.
- Tail Bounce = vertical escape + CC immunity; keep one charge.
- Dive & hitscan are her biggest threats.
- Tsunami excels in narrow lanes; pair with pulls for wipe.
- Best on cluttered maps; struggles on open sightlines.